How much does integrated graphics slow down a system?
Posted: Sat Sep 08, 2007 12:59 am
I know integrated graphics systems share the ram and therefore memory bus with the rest of the system, but anyone have an idea how much this reduces the performance of the rest of the system?
I don't need a powerful graphics engine, but I want a snappy system for what I do, and I typically have a large number of browser windows open (e.g. 15-20), sometimes with embedded flash or pdfs, and ms word etc. open, and I'm not satisfied with the performance I'm getting right now. Plus there are always times when I'm installing things, etc. and having a slow system (I'm used to desktops I guess...) is a problem.
How much of a difference does discreet graphics make in the other-than-strictly-graphics departments? What kind of data is it transferring over the bus?
I don't need a powerful graphics engine, but I want a snappy system for what I do, and I typically have a large number of browser windows open (e.g. 15-20), sometimes with embedded flash or pdfs, and ms word etc. open, and I'm not satisfied with the performance I'm getting right now. Plus there are always times when I'm installing things, etc. and having a slow system (I'm used to desktops I guess...) is a problem.
How much of a difference does discreet graphics make in the other-than-strictly-graphics departments? What kind of data is it transferring over the bus?