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KOTOR 2 "Sith Lords" on FireGL T2 (T42p)

Posted: Thu Mar 24, 2005 4:19 am
by asiafish
I don't know what I am doing wrong, but I can't get the game to launch beyond the character creation phase. Once I go to actually play, it gives me the Microsoft Bug Report screen and then quits.

I've searched all over the support page and while the FireGL isn't mentioned, the Radion 9000 and 9600 are both listed as compatible.

I tried installing the Catalyst driver, but no luck.

Is there some way to fool a FireGL into thinking its a 9600 for playing games?

Andrew

Posted: Thu Mar 24, 2005 5:06 am
by zbolle
did u try the omega drivers?

Posted: Thu Mar 24, 2005 9:04 am
by the.vert
That game is buggy as hell on a desktop let alone a laptop.

I couldn't get it to run on my desktop until I installed the Omega drivers. Even then it's still buggy and clunky. Good game...bad QA.

Posted: Thu Mar 24, 2005 10:24 am
by asiafish
What are Omega drivers and where do I get them for the FireGL T2?

Posted: Thu Mar 24, 2005 1:05 pm
by monte0815
well it should work with ibm firegl drivers.
try to disable movies for testing in game setup.
ive played it on t41p.
sure there are lots of bugs, but after character creation there wasn't problems

Posted: Thu Mar 24, 2005 3:45 pm
by kernel32
kotor2 is the buggiest game i've ever played, it randomly crashes on my athlon64 3400+ with radeon 9800pro. Omega drivers are some 3rd party drivers for ATI and Nvidia cards. www.omegadrivers.net is where you can get them, although I dont know if they work of the FireGL cards, but they work with my mobile 9600. I doubt the problem is your laptop, just the rushed programming of the game :)

Posted: Thu Mar 24, 2005 3:54 pm
by asiafish
It is dissappointing. I played the first KOTOR on my PowerBook and was annoyed by the poor job of porting the game from PC to Mac (was still an AMAZING game though), and hoped for a smoother experience playing the sequel on the PC.

I ran the IBM Update Connector and Software Update, one of which gave me a slightly newer (still 6-month-old) driver and now the game will play. Haven't gotten far enough to crash it, but based on what I'm reading here about bugs, I'll save VERY often.

THanks for all of the suggestions, hopefully Rome: Total War is better programmed.

Posted: Thu Mar 24, 2005 6:36 pm
by kernel32
there's a fun bug where the game will freeze when about 1/3rd done loading a saved game. restarting the game 25085 times doesnt work, it just seems to randomly start working again. this bug made me lose hours of progress because i just assumed my saved game busted :(

Posted: Fri Mar 25, 2005 1:47 pm
by asiafish
Well the game is playing, though it crashes about every 30 minutes to an hour (usually when leaving a level or playing a movie). I can live with it, as I save frequently.

Despite the crashes, the game is very cool and the T42p's video card does a superb job, everything is gorgeous and exstremely fast - no jitters.

Thanks for the help here, it is much appreciated.

Andrew

Posted: Tue Mar 29, 2005 12:19 pm
by leland
Which drivers are using to get it to run for even that much?

Posted: Tue Mar 29, 2005 1:12 pm
by asiafish
February 2005 drivers from ATI

It is actually a listed bug in the game's readme that it will crash in "prolonged play on the same level", which is just bad programming for them to let something like that slip.

Some levels are worse than others, wtih Telos being particularly crash-prone. I played a straight two hours yesterday on Onderon.