X60 Shared memory

X60/X61 series specific matters only.
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cmarti
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X60 Shared memory

#1 Post by cmarti » Mon Dec 11, 2006 10:27 am

I know the video memory can be maxed at 128mb and also that it is shared.

Que question is how and where do i need to look to adjust it?.

Now it's set at 7mb at least i would like to have it at 32mb or 64mb can that be done?

Any help is appreciated. :)
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

smvp6459
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#2 Post by smvp6459 » Mon Dec 11, 2006 3:41 pm

You might want to update your graphics drivers. I think the most recent updates can take it to the 224MB limit of the chipset.

As for control, I don't think you can control the size of the shared memory. The computer and driver do that automatically.

About the only memory setting you might be able to change is in the Intel Graphics Properties menu under "3D settings" I think you can alter the "driver memory footprint". That's about all I know.

If anyone knows anything else they should chime in.

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#3 Post by cmarti » Mon Dec 11, 2006 4:48 pm

Thanks! smvp6459, :)
smvp6459 wrote:You might want to update your graphics drivers. I think the most recent updates can take it to the 224MB limit of the chipset.
I am sure that i already have the latest drivers i can see the 224mb limit but it states that it is currently at 7mb, my 770Z have 8mb i cannot believe i am stuck at 7mb on my X60. :?:
As for control, I don't think you can control the size of the shared memory. The computer and driver do that automatically.
I understand that but i tried to run a game that the requirements for video is 32mb, but when i try to run it it gives me an error because the lack of video ram.

About the only memory setting you might be able to change is in the Intel Graphics Properties menu under "3D settings" I think you can alter the "driver memory footprint". That's about all I know.
If anyone knows anything else they should chime in.
Yes please!! :roll: if the limit is now 224MB how can i set it for at least 32MB?
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

smvp6459
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#4 Post by smvp6459 » Mon Dec 11, 2006 5:27 pm

What BIOS version do you have?

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#5 Post by cmarti » Mon Dec 11, 2006 9:50 pm

smvp6459 wrote:What BIOS version do you have?
Thanks!

I have Ver. 2.05 (7BETC4WW)
11/17/2006
Embedded controler Ver. 1.10

I believe it's the latest BIOS.
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

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#6 Post by smvp6459 » Mon Dec 11, 2006 10:46 pm

You might try going to an older BIOS...128MB is better than 7MB or 8MB. Or you could contact Lenovo with the problem.

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#7 Post by cmarti » Tue Dec 12, 2006 11:52 am

FYI.

I change the power scheme form maximum battery life to maximum performance and the start the computer from ac and still there is no chage in the memory.
smvp6459 wrote:You might try going to an older BIOS...128MB is better than 7MB or 8MB. Or you could contact Lenovo with the problem.
Yes i will do that and come back and post the outcome. :)
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

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#8 Post by cmarti » Wed Dec 13, 2006 9:25 am

I call IBM and they guide me thru a series of test and it seems that the video card on this little computer doesn't support Hardware Transform and Lighting.

I started a new thread about that.

By the way which games do you guys play on your X60? :?:
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

lev
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Re: X60 Shared memory

#9 Post by lev » Wed Dec 13, 2006 11:15 am

cmarti wrote:I know the video memory can be maxed at 128mb and also that it is shared.

Que question is how and where do i need to look to adjust it?.

Now it's set at 7mb at least i would like to have it at 32mb or 64mb can that be done?

Any help is appreciated. :)
You will use more memory if you need more memory. Otherwise, don't worry about it.

For example, if you are running 1024x768 at 32bpp then you'll need 1024*768*4==3MB for the framebuffer.
If you're using double-buffering then double that. If you're using triple-buffering then triple that. If you're running using an external monitor with a higher resolution, then add that in also. So, if you want to use 32MB try connecting an external monitor running at 1920x1080 as well as the internal screen, run at 32bpp, and use triple buffering:

(1024*768 + 1920*1080)*4==32MB

If you want to use 64MB then in addition to the above, you'll need to load up something which makes heavy use of textures, sprites, vertex buffers, etc.

With the latest BIOS versions, you can use up to 224MB for graphics, as long as you have at least 512MB of physical RAM available.

It's explained here:
ftp://download.intel.com/design/chipset ... 750801.pdf

Maybe you're also interested in the game compatibility list here:
http://support.intel.com/support/graphi ... 021400.htm
Lev Bishop
X220 (4286-CTO) 8Gb, 160Gb/Intel 320
X60s (1705-44U) 2Gb, 100Gb/7200rpm Retired

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#10 Post by cmarti » Wed Dec 13, 2006 12:29 pm

lev,

Wow!!

Thanks for the great explanation i will check the links. :D
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

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#11 Post by cmarti » Wed Dec 13, 2006 3:49 pm

I found this.

World War II Sniper

It mentions the error.

* IMPORTANT * AFFECTED GAMES:
WWII SNIPER : CALL TO VICTORY
MARINESHARPSHOOTER II

ERROR MESSAGE:

WWII SNIPER : CALL TO VICTORY - "Failed to initialize the renderer. Please ensure your video card meets the minimum requirements, your video drivers are up to date, and you are running the required version of Microsoft DirectX®."

MARINESHARPSHOOTER II - "Could Not Initialize the Renderer"

RESOLUTION:

These messages mean that your video card does not properly support the features required by the game. Specifically, your card does not support Hardware Transform and Lighting functions, often referred to as Hardware T&L. Essentially, it's a portion of the math and setup for the graphics that the video card handles instead of the main CPU. We recommend at least a nVidia Geforce 2 or ATI Radeon 7200 video card for these games.

Note that Intel-based video chipsets do not currently support Hardware Transform and Lighting. To determine if you have an Intel video chip, follow these steps: 1) right click your desktop and select PROPERTIES 2) click the SETTINGS tab 3) click the ADVANCED button 4) click the ADAPTER tab and look at the ADAPTER section.

Too Bad.
X32/2.0GHZ/2GB/ENGENIUS EMP-8602+S 600mw mini pci/WD 250GB
X60/1.83GHZ/2GB/Atheros/7K100

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