Some T420 benchmark results (i5 + 4200m)
Posted: Fri May 06, 2011 2:34 pm
i5: as fast as my core 2 quad desktop in multithreaded apps. not sure how, but these are prelim results.
i5 2.5ghz wprime, 47.9s 1 thread, 18.2 4 thread, (desktop q9400 did 16s with 4 threads on 4 cores at 2.66ghz), i have no way to tell how much turbo boost impacts this skew.
Nvidia 4200m: Stock verde drivers from nvidias website, (select 520m as your gpu if you go looking, the inf includes 4200m and full optimus support)
3dmark 01, 14500 points
3dmark 06, 5500 points
GTA4: all high settings, 1366x768, 31fps average. (more playable to drop textures to medium, due to the 64bit rambus in the gpu starving it)
Live for speed: All settings cranked, 1080p, 59-60 fps (vsync limit)
*newly added below*
Battleships forever, 60 vsync cap, max settings
osmos, 60fps
Left 4 dead: 4xaa 16xaf+ maxed settings, 1600x900, 20fps. same+2xAA: same, 0xAA, same. im curious if the intel is handling it but there's no way to tell., 30fps at 1366x768. *added, set to discrete only, same 20 fps cap. i dont know how the hell the slower 520m has the same game and high settings getting 48 fps on notebookcheck....*
Portal 1: everything maxed, 2xaa and 8xAF, 1600x900, 30-60, depending on how many portal views its rendering.
*more new*
GRID, runs smooth (with some fluctuations) at 720p, no AA, high settings. runs like [censored] at 1080p and likewise. very scalable game.
Ill add more here as i run them. will also run any suggestions.
i5 2.5ghz wprime, 47.9s 1 thread, 18.2 4 thread, (desktop q9400 did 16s with 4 threads on 4 cores at 2.66ghz), i have no way to tell how much turbo boost impacts this skew.
Nvidia 4200m: Stock verde drivers from nvidias website, (select 520m as your gpu if you go looking, the inf includes 4200m and full optimus support)
3dmark 01, 14500 points
3dmark 06, 5500 points
GTA4: all high settings, 1366x768, 31fps average. (more playable to drop textures to medium, due to the 64bit rambus in the gpu starving it)
Live for speed: All settings cranked, 1080p, 59-60 fps (vsync limit)
*newly added below*
Battleships forever, 60 vsync cap, max settings
osmos, 60fps
Left 4 dead: 4xaa 16xaf+ maxed settings, 1600x900, 20fps. same+2xAA: same, 0xAA, same. im curious if the intel is handling it but there's no way to tell., 30fps at 1366x768. *added, set to discrete only, same 20 fps cap. i dont know how the hell the slower 520m has the same game and high settings getting 48 fps on notebookcheck....*
Portal 1: everything maxed, 2xaa and 8xAF, 1600x900, 30-60, depending on how many portal views its rendering.
*more new*
GRID, runs smooth (with some fluctuations) at 720p, no AA, high settings. runs like [censored] at 1080p and likewise. very scalable game.
Ill add more here as i run them. will also run any suggestions.