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How can I get OpenGL 3.x suppoet for Edge 057922U?

Edge / E-series specific matters only
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tik34Load
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Joined: Thu Oct 17, 2019 10:45 am
Location: San Diego, CA

How can I get OpenGL 3.x suppoet for Edge 057922U?

#1 Post by tik34Load » Sat Oct 17, 2020 3:02 pm

It looks like this thing only supports up to 2.1.

Vopu
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Re: How can I get OpenGL 3.x suppoet for Edge 057922U?

#2 Post by Vopu » Sat Oct 17, 2020 6:37 pm

Hi, Have you checked it with opengl extension viewer ? What is it reporting? As far as i can see if you are running Win7Pro 64 latest driver by intel is the Version: 15.22.58.64.2993 (Latest) Date: 2/19/2013, what driver you have ?

tik34Load
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Re: How can I get OpenGL 3.x suppoet for Edge 057922U?

#3 Post by tik34Load » Sat Oct 17, 2020 8:16 pm

I'm running Linux mint on it. There's a similar program out there called gpu viewer, but I recall having difficulties getting it to install on another laptop due to lack of vulkan support.

axur-delmeria
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Re: How can I get OpenGL 3.x suppoet for Edge 057922U?

#4 Post by axur-delmeria » Sat Oct 17, 2020 8:47 pm

A quick google search on that model number reveals that it has a 1st generation Core i3/i5 processor (Arrandale). Unfortunately, according to this Intel GPU listing from Wikipedia, that generation only supports OpenGL 2.1. You need a Sandy Bridge laptop (2nd gen Core i series) to get OpenGL 3.3, and Broadwell (5th gen Core i series) or newer for full Vulkan support (3rd and 4th generations only partially support Vulkan).
Daily driver: X220 4291-C91 i7-2620M

Backup: X601 Core 2 Duo T8100
Toy: X60F Core Solo U1300
On loan: X220 4291-P79 i5-2520M
In pieces: two retired but working X61Ts
RIP: 760XD 9546-U9E; X61 7676-A24; and a BOE-Hydis HV121P01-100 in failed SXGA+ mod
:cry:

Screamer
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Re: How can I get OpenGL 3.x suppoet for Edge 057922U?

#5 Post by Screamer » Sun Oct 18, 2020 7:11 am

tik34Load wrote:
Sat Oct 17, 2020 3:02 pm
It looks like this thing only supports up to 2.1.
That's the latest OpenGL version you'll ever run on it. Ironlake has no hardware and software support for any version of OpenGL 3, so you're permanently stuck with OpenGL 2.1.

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