T60p and games?

T60/T61 series specific matters only
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kwramm
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T60p and games?

#1 Post by kwramm » Thu Mar 30, 2006 4:16 pm

I was wondering if anyone beside Ujeni.net tried some games on their t60/t60p?

I'm planning to get a t60p (I work as game artist) for 3D work with Maya and Zbrush because it is perfect for that, but I also want to play some games on it in my free time.

I don't think the t60p is right for FPS but I hope it will handle most other stuff. Right now I play World of Warcraft, Civilization 4, Age of Empires III and Oblivion.

But regardless what game you play, I would like to hear some experiences.

Cheers
Last edited by kwramm on Thu Mar 30, 2006 6:26 pm, edited 1 time in total.

pundit
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#2 Post by pundit » Thu Mar 30, 2006 4:23 pm

I tried a couple of demos: Quake IV and Doom III. It was able to give me fairly decent frame rates even at exceptional detail levels and 1600x1200 resolution.

But I wouldn't call it particulary stable during play. It, on occasion quit arbitrarily, with no indication as to what the problem was.
Happily picks up his three grand; unhappily hands it over to another company.

bmfyxpp
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#3 Post by bmfyxpp » Thu Mar 30, 2006 5:12 pm

I loaded up Civ 4 on my T60p and it runs great, even at the highest detail level. One graphics question: What does the "Anti-Aliasing multithreads" option do, exactly? I assume it has something to do with reducing jagged edges, but I'm not noticing a huge difference between the 0, 2, and 4 multithread settings.

Mandrake
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#4 Post by Mandrake » Thu Mar 30, 2006 5:55 pm

I played Civ 4 and Star Wars Empire at War with no issues.
T60p (2623DDU)

Ordered: 2-27
Shipped: 3-22
Arrived: 3-24

dr_st
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#5 Post by dr_st » Fri Mar 31, 2006 8:58 am

pundit wrote:But I wouldn't call it particulary stable during play. It, on occasion quit arbitrarily, with no indication as to what the problem was.
Possibly the compatibility issues between OpenGL games, such as Doom3 and Quake4 and the stock FireGL drivers.

pundit
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#6 Post by pundit » Fri Mar 31, 2006 9:37 am

dr_st wrote:Possibly the compatibility issues between OpenGL games, such as Doom3 and Quake4 and the stock FireGL drivers.
I am fairly certain it was that. In my hurry to get rid of windows, I didn't look into the details. (For the first time, ever. I am a geek.)
Happily picks up his three grand; unhappily hands it over to another company.

sidd
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#7 Post by sidd » Fri Mar 31, 2006 11:51 am

I played Half-Life II and it runs awesome with the stock drivers. I even crancked up the resolution to 1400x1050, and it still runs well.

Will try Quake 4/Doom III just to see how they runs - but didn't have time so far - immediately after receiving the laptop, I went for a vacation and returned just yesterday.
T60p (200783U)
Ordered: 2/17/2006
Initial Est. Ship Date: 3/27/2006
Current Est. Ship Date: 4/4/2006
Shipped on: 3/17/2006
Using it happily!
[One dead pixel]

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