POST YOUR DOOM 3 FPS
POST YOUR DOOM 3 FPS
If you are an owner of one of the the newer T42P's i hope with 128MB Fire GL card (or 9600) and have tried the game, post your fps! Please comment on performance. I am going to be loading one of these with a gig of ram and a 7200 rpm 60gig hdd so i can run the game (hopefully!). I doubt anything less than t42p will run it, but if you have tried that feel free to submit it too. Thanks!
I'll post a more thorough note when I have time... I've run extensive benchmark tests and have some moderately interesting, though, expected results. Check out this thread for info on the Catalyst 4.9 Beta driver that you can use, per the instructions provided by this person... http://forum.thinkpads.com/viewtopic.php?t=2591
I performed benchmarks using the latest IBM-supplied ATI drivers and the beta driver above. I also tested various over-clocking settings for my system. Here's what I've got, in a nutshell:
My system is a T42p 14" 2373-GRU with 1GB RAM and FireGL T2 (see sig.)
ATI/IBM driver and Default FireGL clocking (317.25/202.50):
3DMark01se=9624
3DMark03=2628
Doom3TimeDemo(800x600, Med. Qual)=18.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=13.5 fps
ATI/4.9Beta driver and Default FireGL clocking (317.25/202.50):
3DMark01se=9603
3DMark03=2623
Doom3TimeDemo(800x600, Med. Qual)=23.3 fps
Doom3TimeDemo(1024x768, Med. Qual)=16.5 fps
ATI/IBM driver and O/C FireGL clocking (420/234):
3DMark01se=11701
3DMark03=(Locked Up)
Doom3TimeDemo(800x600, Med. Qual)=21.2 fps
Doom3TimeDemo(1024x768, Med. Qual)=16.1 fps
ATI/4.9Beta driver and O/C FireGL clocking (420/234):
3DMark01se=11464
3DMark03=(Locked Up)
Doom3TimeDemo(800x600, Med. Qual)=27.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=(Locked Up)
ATI/IBM driver and O/C FireGL clocking (348/228):
3DMark01se=10553
3DMark03=2910
Doom3TimeDemo(800x600, Med. Qual)=19.4 fps
Doom3TimeDemo(1024x768, Med. Qual)=14.6 fps
ATI/4.9Beta driver and O/C FireGL clocking (348/228):
3DMark01se=10564
3DMark03=2905
Doom3TimeDemo(800x600, Med. Qual)=25.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=18.0 fps
ATI/IBM driver and Default FireGL Clocking:
Doom3TimeDemo(1024x768, Hi Qual)=13.0 fps
Doom3TimeDemo(1024x768, Ultra Qual)=10.4 fps
Doom3TimeDemo(640x480, Hi Qual)=20.6 fps
ATI/4.9Beta driver and O/C FireGL clocking (348/228):
Doom3TimeDemo(1024x768, Hi Qual)=17.0 fps
Doom3TimeDemo(1024x768, Ultra Qual)=15.1 fps
Doom3TimeDemo(640x480, Hi Qual)=28.9 fps
Bottom line is that the ATI Catalyst 4.9 Beta driver mod/patch (as described in the link above by one of our fellow users) when combined with some overclocking, results in the best scores. I'd say you'll get up to a 9 fps improvement over the standard drivers and default clocking. The driver change accounts for about 5 fps itself, so ATI has really tuned it for Doom3. However, the other benchmarks were either equal or in some cases somewhat slower with the Doom3-tuned driver. I basically wrote a script that changes this driver file on the fly before doom launches (don't need to reboot to switch the driver between the IBM-supplied and beta versions... it's just one file). I couldn't sustain the higher overclocking of the FireGL (420 core/234 memory) that the other user of the T41p described. My system would lock up with both 3DMark03 and Doom3 TimeDemo when overclocked that high. My system sweetspot (for stability and performance) seems to be the new 4.9Beta driver and overclocking the FireGL to (348 core/228 memory) for the best combination.
So basically, for those folks who don't want to fuss with their systems' drivers or clocking, 18 fps at 800x600 with medium quality settings is about what you can expect (applies to FireGL T2 w/128MB, because of the textures, you'll probably see slightly slower results on a MR9600 w/64MB, and you're in big trouble if you're using anything less). And if you don't mind 640x480 with hi quality settings, you'll get about 28.9 fps. So it's moderately playable with the default driver/clocking at 800x600, but the beta driver and overclocking will give you enough extra fps to make the game considerably smoother, IMO.
Update: I disabled my net adapters, firewall, antivirus, and spyware scanner for the tests. I've got Norton, Webroot, Office, Adobe products, audio/video capture software, scanner, camera, USB keys, etc all installed as well. Basically, these are my scores on a fully built system.
Guess it was a somewhat longer post after all.. lol
Daniel.
I performed benchmarks using the latest IBM-supplied ATI drivers and the beta driver above. I also tested various over-clocking settings for my system. Here's what I've got, in a nutshell:
My system is a T42p 14" 2373-GRU with 1GB RAM and FireGL T2 (see sig.)
ATI/IBM driver and Default FireGL clocking (317.25/202.50):
3DMark01se=9624
3DMark03=2628
Doom3TimeDemo(800x600, Med. Qual)=18.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=13.5 fps
ATI/4.9Beta driver and Default FireGL clocking (317.25/202.50):
3DMark01se=9603
3DMark03=2623
Doom3TimeDemo(800x600, Med. Qual)=23.3 fps
Doom3TimeDemo(1024x768, Med. Qual)=16.5 fps
ATI/IBM driver and O/C FireGL clocking (420/234):
3DMark01se=11701
3DMark03=(Locked Up)
Doom3TimeDemo(800x600, Med. Qual)=21.2 fps
Doom3TimeDemo(1024x768, Med. Qual)=16.1 fps
ATI/4.9Beta driver and O/C FireGL clocking (420/234):
3DMark01se=11464
3DMark03=(Locked Up)
Doom3TimeDemo(800x600, Med. Qual)=27.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=(Locked Up)
ATI/IBM driver and O/C FireGL clocking (348/228):
3DMark01se=10553
3DMark03=2910
Doom3TimeDemo(800x600, Med. Qual)=19.4 fps
Doom3TimeDemo(1024x768, Med. Qual)=14.6 fps
ATI/4.9Beta driver and O/C FireGL clocking (348/228):
3DMark01se=10564
3DMark03=2905
Doom3TimeDemo(800x600, Med. Qual)=25.1 fps
Doom3TimeDemo(1024x768, Med. Qual)=18.0 fps
ATI/IBM driver and Default FireGL Clocking:
Doom3TimeDemo(1024x768, Hi Qual)=13.0 fps
Doom3TimeDemo(1024x768, Ultra Qual)=10.4 fps
Doom3TimeDemo(640x480, Hi Qual)=20.6 fps
ATI/4.9Beta driver and O/C FireGL clocking (348/228):
Doom3TimeDemo(1024x768, Hi Qual)=17.0 fps
Doom3TimeDemo(1024x768, Ultra Qual)=15.1 fps
Doom3TimeDemo(640x480, Hi Qual)=28.9 fps
Bottom line is that the ATI Catalyst 4.9 Beta driver mod/patch (as described in the link above by one of our fellow users) when combined with some overclocking, results in the best scores. I'd say you'll get up to a 9 fps improvement over the standard drivers and default clocking. The driver change accounts for about 5 fps itself, so ATI has really tuned it for Doom3. However, the other benchmarks were either equal or in some cases somewhat slower with the Doom3-tuned driver. I basically wrote a script that changes this driver file on the fly before doom launches (don't need to reboot to switch the driver between the IBM-supplied and beta versions... it's just one file). I couldn't sustain the higher overclocking of the FireGL (420 core/234 memory) that the other user of the T41p described. My system would lock up with both 3DMark03 and Doom3 TimeDemo when overclocked that high. My system sweetspot (for stability and performance) seems to be the new 4.9Beta driver and overclocking the FireGL to (348 core/228 memory) for the best combination.
So basically, for those folks who don't want to fuss with their systems' drivers or clocking, 18 fps at 800x600 with medium quality settings is about what you can expect (applies to FireGL T2 w/128MB, because of the textures, you'll probably see slightly slower results on a MR9600 w/64MB, and you're in big trouble if you're using anything less). And if you don't mind 640x480 with hi quality settings, you'll get about 28.9 fps. So it's moderately playable with the default driver/clocking at 800x600, but the beta driver and overclocking will give you enough extra fps to make the game considerably smoother, IMO.
Update: I disabled my net adapters, firewall, antivirus, and spyware scanner for the tests. I've got Norton, Webroot, Office, Adobe products, audio/video capture software, scanner, camera, USB keys, etc all installed as well. Basically, these are my scores on a fully built system.
Guess it was a somewhat longer post after all.. lol
Daniel.
MacBook Pro 15" Retina Display / 2.6GHz Ci7 / 16GB DDR3/ 512GB SSD / Mac OS X 10.9.3
-
mtbiac
- Sophomore Member
- Posts: 221
- Joined: Thu Jul 08, 2004 2:30 pm
- Location: Palm Beach, FL
- Contact:
wow, excellent Conmee!!
I'm getting 16.5fps 800x600 low quality
T42p GVU - 1.8, 512, 60gb 7.2krpm, FireGL T2 128mb, 14" SXGA+, fresh install of XP, latest IBM drivers
needless to say, I'm going back to the factory install of windows XP later tonight. I'm also getting 8500 in 3dmark01. Why is the factory install of XP SO much faster? I installed ALL of the drivers, and most of the utilities (the important ones)
I'm getting 16.5fps 800x600 low quality
T42p GVU - 1.8, 512, 60gb 7.2krpm, FireGL T2 128mb, 14" SXGA+, fresh install of XP, latest IBM drivers
needless to say, I'm going back to the factory install of windows XP later tonight. I'm also getting 8500 in 3dmark01. Why is the factory install of XP SO much faster? I installed ALL of the drivers, and most of the utilities (the important ones)
Conmee to provide a suggustion for your overclocking adventures, google for a tool called ATiTool, this thing is basicly an auto overclocker. It raises the core or memory rate of your ati chipset while looking for artifacts, then lower it once artifacts are seen until you eventually find the highest stable speed. Memory is more important than core OC, to the higher you get the memory the better. If you are really hardcore you can go inside your thinkpad and revise the cooling IBM put in there by cleaning off the thermal paste on the CPU, removing the thermal pad over the GPU, and replacing both with some Arctic Silver 5. This will void your warrenty, could possibly result in you breaking the 2 most expensive parts of your laptop, and may even rape your grandmother. I myself have not done this, and probably wont considering I can live with the performence I am getting.
As for why the IBM install works better than a factory, probably because A) you arnt installing the Intel chipset drivers, google for that phrase and you will get them, or B) IBM simply knows best.
As for why the IBM install works better than a factory, probably because A) you arnt installing the Intel chipset drivers, google for that phrase and you will get them, or B) IBM simply knows best.
-
smakdown61
- Posts: 44
- Joined: Mon May 17, 2004 1:48 pm
http://www.intel.com/design/software/dr ... rm/inf.htmmtbiac wrote:you're right, I dont have the Intel chipset drivers!!!
any other obscure drivers I may have missed? know where i can get the Intel drivers? They werent in the driver backup folder from the original installl...
thanks
care to share exactly how you modified the 4.9Betas to work on a mobility, or you running the 9600Pro, and not the FireGL?elmokiddo wrote:I'm Running a T42 1.7ghz, R9600, 1gig Ram, I have installed the ATI 4.9 Beta Drivers.
800x600 High Quality, All Advanced on except AA and vsync, I get apx 30fps in game.
Running the timedemo1, it benchmarks an avg. 26fps.
Elmokiddo
Qapf, thanks for the tip... I'll download that tool... actually, there aren't any visual anomalies or problems when I overclock to 420/234, but my machine simply locks up/overheats. I also noticed that my fan doesn't run as loud or as often since I upgraded my BIOS/EC to the latest updates. Perhaps I should downgrade to the 'loud fan' version, to get better cooling... lol
As Peters just mentioned, I put up scores I received on my second run of the timedemo after everything was cached. I essentially got a 2-4fps increase across the board on my timedemo results for all tests the second time around.
I haven't hit 30fps using 800x600 and high detail and the FireGL T2 (at least in the timedemo, I hit it during game play--in fact, just ran it again twice and I'm getting 23fps), but that might have alot to do with all my stuff running right now and the overall driver distribution the MR9600 gets, as well as the fact that by default, the MR9600 has slightly higher memory clocking. I noticed this when I checked the clocking of my first T42 with MR9600 before returning it. I would generally expect higher fps from the MR9600 based on driver differences, but as the resolutions are increased, I would think the extra 64MB on the FireGL would give it the advantage. Since Doom3 is a monster to play at resolutions above 1024x768, at least for ThinkPads, the MR9600 probably has the slight advantage.
My configuration for all these tests is as follows:
Windows XP Pro (Retail version) SP1 and all patches up to 8-1-2004
ATI Driver - 7.983.2-040513a-015558c-IBM
Catalyst 4.9 Beta (the atioglxx.dll file renamed to atioglgl.dll)
All ThinkVantage Applications (APS, Access Connections, Security Client, Rapid Restore, etc)
About 6 gig of various applications (Office, DVD, Audio, MP3, Roxio, etc)
Norton SystemWorks and Personal Firewall
Additional Web development/programming stuff (IDEs, etc)
As for the script, I 'over-engineered' the solution using PERL, but you can just make a simple .bat file. Basically, I renamed the atioglxx.dll from the 4.9 Beta to atioglgl.dll.beta and copied it to \windows\system32. I changed to the \windows\system32 folder and copied atioglgl.dll and named the copy atioglgl.dll.ibm. So I had atioglgl.dll, atioglgl.dll.ibm, and atioglgl.dll.beta all in \windows\system32.
Then I created the following batch file to switch to the 4.9 Beta file:
@CLS
@Echo Changing ATI FireGL Driver for Doom3 Performance...
@Echo Atioglxx.dll from Catalyst 4.9 Beta renamed to Atioglgl.dll
@Echo.
@Echo.
C:
CD \Windows\System32
copy c:\windows\system32\ATIOGLGL.DLL.BETA Atioglgl.dll /Y
@Echo.
@Echo.
@Pause
@CLS
Then I created the following batch file to change back to the IBM file:
@CLS
@Echo Changing ATI FireGL Driver to Default IBM File...
@Echo.
@Echo.
@Echo.
C:
CD \Windows\System32
copy c:\windows\system32\ATIOGLGL.DLL.IBM Atioglgl.dll /Y
@Echo.
@Echo.
@Pause
@CLS
Very simple. But it saves time switching back and forth.
I just threw the Pause statements in there to stop the batch file and make sure there were no errors and it copied correctly. I just finished a Java applet that pops up and gives me a choice between two check boxes. I just click "Beta" or "IBM" and it makes the change. I guess I have too much time on my hands right now... lol
Daniel.
As Peters just mentioned, I put up scores I received on my second run of the timedemo after everything was cached. I essentially got a 2-4fps increase across the board on my timedemo results for all tests the second time around.
I haven't hit 30fps using 800x600 and high detail and the FireGL T2 (at least in the timedemo, I hit it during game play--in fact, just ran it again twice and I'm getting 23fps), but that might have alot to do with all my stuff running right now and the overall driver distribution the MR9600 gets, as well as the fact that by default, the MR9600 has slightly higher memory clocking. I noticed this when I checked the clocking of my first T42 with MR9600 before returning it. I would generally expect higher fps from the MR9600 based on driver differences, but as the resolutions are increased, I would think the extra 64MB on the FireGL would give it the advantage. Since Doom3 is a monster to play at resolutions above 1024x768, at least for ThinkPads, the MR9600 probably has the slight advantage.
My configuration for all these tests is as follows:
Windows XP Pro (Retail version) SP1 and all patches up to 8-1-2004
ATI Driver - 7.983.2-040513a-015558c-IBM
Catalyst 4.9 Beta (the atioglxx.dll file renamed to atioglgl.dll)
All ThinkVantage Applications (APS, Access Connections, Security Client, Rapid Restore, etc)
About 6 gig of various applications (Office, DVD, Audio, MP3, Roxio, etc)
Norton SystemWorks and Personal Firewall
Additional Web development/programming stuff (IDEs, etc)
As for the script, I 'over-engineered' the solution using PERL, but you can just make a simple .bat file. Basically, I renamed the atioglxx.dll from the 4.9 Beta to atioglgl.dll.beta and copied it to \windows\system32. I changed to the \windows\system32 folder and copied atioglgl.dll and named the copy atioglgl.dll.ibm. So I had atioglgl.dll, atioglgl.dll.ibm, and atioglgl.dll.beta all in \windows\system32.
Then I created the following batch file to switch to the 4.9 Beta file:
@CLS
@Echo Changing ATI FireGL Driver for Doom3 Performance...
@Echo Atioglxx.dll from Catalyst 4.9 Beta renamed to Atioglgl.dll
@Echo.
@Echo.
C:
CD \Windows\System32
copy c:\windows\system32\ATIOGLGL.DLL.BETA Atioglgl.dll /Y
@Echo.
@Echo.
@Pause
@CLS
Then I created the following batch file to change back to the IBM file:
@CLS
@Echo Changing ATI FireGL Driver to Default IBM File...
@Echo.
@Echo.
@Echo.
C:
CD \Windows\System32
copy c:\windows\system32\ATIOGLGL.DLL.IBM Atioglgl.dll /Y
@Echo.
@Echo.
@Pause
@CLS
Very simple. But it saves time switching back and forth.
I just threw the Pause statements in there to stop the batch file and make sure there were no errors and it copied correctly. I just finished a Java applet that pops up and gives me a choice between two check boxes. I just click "Beta" or "IBM" and it makes the change. I guess I have too much time on my hands right now... lol
Daniel.
MacBook Pro 15" Retina Display / 2.6GHz Ci7 / 16GB DDR3/ 512GB SSD / Mac OS X 10.9.3
By no means, having too much time on your hands is not a bad thing
I have no care for my stability, so I am just leaving the thing perma-hacked. The ATiTool will find the max stable OC of your card, it just seems 420/235 isnt destined for your system. If your pc is locking, that means the core is too high. Let the tool do its work and all will be well.
Just to clarify a little, I am running a 2379-DXU with a 512MB Ram upgrade, the system, including the Radeon 9600, is not overclocked or tweaked in anyway. The only difference is that I have the 4.9Beta Drivers installed, (installed using the Mobility Modder Program) I have all my background software running while I do the timedemo, including all the base IBM software and McAfee Virusscan, MSN, etc. (A total of about 75 processes)
Running timedemo1, I get a result of 26.5fps @ 800x600 High Quality, Vsync off and AA off
To me this is accurate because just looking at my fps number while playing (realtime ingame number which I enabled) it seems to avg. 30fps (this is obviously subjective)
What kind of scores is everyone else with R9600 GPUs getting on their T42s?
I think scores on the FireGL T2 probably wont be terribly great when using normal drivers, this is because these drivers are optimized for applications such as CAD, and 3D Graphics, rather than gaming, though I believe it is possible to make the drivers think that it is a R9600 somehow...
Thanks,
Elmokiddo
Running timedemo1, I get a result of 26.5fps @ 800x600 High Quality, Vsync off and AA off
To me this is accurate because just looking at my fps number while playing (realtime ingame number which I enabled) it seems to avg. 30fps (this is obviously subjective)
What kind of scores is everyone else with R9600 GPUs getting on their T42s?
I think scores on the FireGL T2 probably wont be terribly great when using normal drivers, this is because these drivers are optimized for applications such as CAD, and 3D Graphics, rather than gaming, though I believe it is possible to make the drivers think that it is a R9600 somehow...
Thanks,
Elmokiddo
Don’t you guys having troubles with the heat this GPU generates?
Because after reading this link: http://forum.thinkpads.com/viewtopic.ph ... hlight=hot
I am a bit afraid of buying my T41P ( I am Dutch, and the ThinkPad is German so I have to completely format the hdd and install a EN xp version + US keyboard, but that’s not a problem because I repair laptops on my work) for 2100 euros and finding it will crash / stutter because its to hot.
Because after reading this link: http://forum.thinkpads.com/viewtopic.ph ... hlight=hot
I am a bit afraid of buying my T41P ( I am Dutch, and the ThinkPad is German so I have to completely format the hdd and install a EN xp version + US keyboard, but that’s not a problem because I repair laptops on my work) for 2100 euros and finding it will crash / stutter because its to hot.
Own:
X61t
Owned:
X41, X31, T41, T42, X40, X61s
Yes... I love the X-series.
X61t
Owned:
X41, X31, T41, T42, X40, X61s
Yes... I love the X-series.
-
Flightvector
- Freshman Member
- Posts: 104
- Joined: Thu Jun 10, 2004 12:55 pm
- Location: New York
It really is the CPU before the GPU that is reaching the critical temperatures in the T42s. I never had any issues with the GPU, but it is likely that the moderate heat from the GPU is taking away a lot of heatpiping ability from the CPU. But because the GPU has a dedicated heatpipe, it seems fine; I'm sure that the CPU would throttle before the GPU would create artifacts.
I tested with a DX9 game that uses shaders and generates high GPU load in a steady state, but I never had my CPU hit throttling temperature (88.5C). I topped out at about 76C which is the highest temperature my CPU has reached. Make no mistake though, I certainly wouldn't be calling this a gaming laptop, though it fares very well in games for a thin and light. I can't run any pre-DX9 game on my T42 near the resolutions my desktop can do with the same amount of memory, a slower GfTi4600 GPU, and a 2.26GHz P4 processor. A T41p is better than my T42 2378-DXU but not by large margin.
So what I say to you is, if you consider gaming as the primary use, a T41p will not get by for you. But for moderate and occasional gaming, it is definitely a great package with very good processing power. I balance my T42 for use in school for general work, CAD engineering/2D aero analysis, and occasionally for gaming, but I do have a fast desktop to back it up.
I tested with a DX9 game that uses shaders and generates high GPU load in a steady state, but I never had my CPU hit throttling temperature (88.5C). I topped out at about 76C which is the highest temperature my CPU has reached. Make no mistake though, I certainly wouldn't be calling this a gaming laptop, though it fares very well in games for a thin and light. I can't run any pre-DX9 game on my T42 near the resolutions my desktop can do with the same amount of memory, a slower GfTi4600 GPU, and a 2.26GHz P4 processor. A T41p is better than my T42 2378-DXU but not by large margin.
So what I say to you is, if you consider gaming as the primary use, a T41p will not get by for you. But for moderate and occasional gaming, it is definitely a great package with very good processing power. I balance my T42 for use in school for general work, CAD engineering/2D aero analysis, and occasionally for gaming, but I do have a fast desktop to back it up.
hmm i guess im one of the dorks with too much time on my hands.
t42 2378 fvu 1.7 768mb 9600 64m
latest omega drivers,
oc to
357core 229mem
800x600 med qual no vsync no aa 33.1 fps
1024x768 med qual no vcync no aa 20.3 fps
memory would go higher, but i get artifacts above 229.
1024 is quite playable actually.
So i got the 6800gt lying idle just a few feet away, n im gaming on the laptop in the livin room.. hee hee.
K
t42 2378 fvu 1.7 768mb 9600 64m
latest omega drivers,
oc to
357core 229mem
800x600 med qual no vsync no aa 33.1 fps
1024x768 med qual no vcync no aa 20.3 fps
memory would go higher, but i get artifacts above 229.
1024 is quite playable actually.
So i got the 6800gt lying idle just a few feet away, n im gaming on the laptop in the livin room.. hee hee.
K
Logi7,Logi7 wrote:thast only for doom3 though
how can i imporve the overall performance
people with very similar specs as mine get 800 point more on 3d mark
ive formatted and am using the new cat's with themobility modded
and its STILL ~1850 wtf
Your default ATI/IBM drivers should get you about a 2400~2600 3DMark03 score... did you do a reformat/fresh install of WinXP? I got a score of ~2500 or so with my 2373-CYU (15" , MR9600 w/64MB) right out of the box. So something is wrong with your config. If you did a fresh install, make sure you download the Intel Chipset drivers from IBM and install them if you haven't already. Then reinstall the factory drivers and give it a try.
Daniel.
MacBook Pro 15" Retina Display / 2.6GHz Ci7 / 16GB DDR3/ 512GB SSD / Mac OS X 10.9.3
That did the trick Conmee!
thaks so much!
What do the Inter Chipset drivers do anyway? and why didnt windows complain abount not having them?
the drivers didnt increase spedd, but before without them, there were sertian scenes that were REALLY SLOW, which happened when the camera panned up to certian objects ..etc,
but with the dirvers installed it wsa much smoother
again, thanks Conmee!
thaks so much!
What do the Inter Chipset drivers do anyway? and why didnt windows complain abount not having them?
the drivers didnt increase spedd, but before without them, there were sertian scenes that were REALLY SLOW, which happened when the camera panned up to certian objects ..etc,
but with the dirvers installed it wsa much smoother
again, thanks Conmee!
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