Utility to improving trackpoint useability

Work/comment area for scripts and utilities like TP Fan, 2-finger scrolling, etc
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Mackmirillo
Posts: 15
Joined: Sat May 12, 2007 5:43 pm
Location: ottawa, canada

Utility to improving trackpoint useability

#1 Post by Mackmirillo » Mon May 14, 2007 3:42 pm

I just got an r60e, and to my dismay I found that it had no trackpad, only the trackpoint! So, I am trying to think of how the trackpad could be improved. I was thinking if I could take the rate of change of pressure that would be better, that way the thing responds more to the movement of the finger, rather than the pressure exerted. It's more like a conventional mouse, or trackpad works, see?. Right now using the trackpoint is a bit like trying to control a drop of water on a sheet of glass if you know what I mean. You can change the rate of movement, but it's not correlated to finger movement as directly.

Any ideas on how to implement this? I'm not a programmer, unfortunately....

ahe
Posts: 23
Joined: Thu Feb 22, 2007 5:49 pm
Location: Brisbane, Australia

#2 Post by ahe » Tue May 15, 2007 5:14 am

Do you want to have to let go of the TrackPoint and restart the mouse movement over and over like on the TrackPad? When you get used to it, I believe you'll find the TrackPoint much more convenient and efficient to use. Maybe it helps to think of it as a small joystick instead of a mouse.
T60p (8741-J9M): T7600(2.33GHz), 1GB RAM, 100GB 7200rpm HD, 15.4in 1680x1050 LCD, 256MB ATI FireGL V5250

tehchu
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Joined: Thu Jun 21, 2007 8:03 pm
Location: Toronto, Ontario CANADA

#3 Post by tehchu » Sat Feb 02, 2008 12:52 am

while each may have its merits

you won't find me owning in starcraft on a trackpoint, but you will on a touchpad

Zedicus
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Location: Garden City KS

#4 Post by Zedicus » Fri Feb 15, 2008 2:27 pm

actually i can play FPS games just fine with a trackpoint. unreal, nexuiz, quake, etc. touchpads make me feal like im loosing my mind. one thing that makes a huge difference for the new trackpoint user is adjusting the sensitivity and acceleration to something that feals more natural to you.

elvair
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Location: London, UK

Re: Utility to improving trackpoint useability

#5 Post by elvair » Thu May 07, 2009 12:37 pm

Trackpoint is one of those things you either love or hate. I never used it until x301 and I'm loving it !:) more it was definently not intended for gaming. Touchpad is not a good thing for gaming either imho. As a former hardcore gamer, your best bet here in any case is a proper mouse. I would argue - just give trackpoint a go, use it for a lil while as it is. The chances are you may as well like it ! :)
X301, Intel Core 2 DUO U9400 @ 1.40GHz, 128 SSD, 4GB , Vista Ultimate 32 Bit

dr_st
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Re: Utility to improving trackpoint useability

#6 Post by dr_st » Thu May 07, 2009 5:22 pm

Mackmirillo wrote:Any ideas on how to implement this? I'm not a programmer, unfortunately....
You can't implement it. Either learn to use a trackpoint the way it's meant to be used, or don't (no biggie, it's a matter of personal preference). :)

Maybe the R60e can be fitted with a palmrest that has a touchpad? If the appropriate connector on the motherboard exists, it should be a trivial upgrade.
Current: X220 4291-4BG, T410 2537-R46, T60 1952-F76, T60 2007-QPG, T42 2373-F7G
Collectibles: T430s (IPS FHD + Classic Keyboard), X32 (IPS Screen)
Retired: X61 7673-V2V, A31p w/ Ultrabay Numpad
Past: Z61t 9440-A23, T60 2623-D3U, X32 2884-M5U

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