Hi there, this problem isn't new - it's been around for a long time (check out the huge, huge thread about audio dropouts on the T60/61 in the Lenovo forums).
There's a few different factors here, which all contribute to spikes in DPC Latency. I'm listing them in order of severity...
1. nVidia GPU clock speed changes - Whenever nVidia GPUs change clock speeds (they do this on the fly, depending on GPU load), there's a huge spike in DPC Latency... off the charts in the DPC Latency Checker utility (something like 30k us). Solution: Lock the driver into a single "speedstep"... google rivatuner constant performance mode for more info.
2. Intel CPU speedstepping/C-States. These usually produce more subtle problems... usually not noticable as actual pauses, but as the music slowing down for a minimal duration. Switch to high performance mode in the power manager or RMClock or Windows power management.
3. Other misbehaving drivers... Stuff like WiFi or Bluetooth adapters are often to blame, however these usually don't cause audible problems, unlike 1. and 2.. In most cases they're only visible in the DPC Latency Checker, but don't actually cause dropouts or clicks/pops.
4. OS - XP is still the way to go for low latency audio applications... on the same (fully tweaked for lowest, most stable DPC latencies) hardware, I have 200-300us latencies on Windows 7, and 20-60us latencies on Windows XP Pro SP3.
In summary: Go for Intel integrated graphics (no problems there that I know of), put the CPU in full power mode and turn off anything you don't need. All on XP of course...
